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Spectacle!
james_nicoll


Also posted at Dreamwidth, where there are comment count unavailable comment(s); comment here or there.

Thanks, James. Concentrate on how the water moves as the big chunks heave back to the surface ("bob" doesn't sound right). It looks slow and molten because of the scale: I can feel perceptual/cognitive gears grind as I grasp that it's not that the seawater is more viscous than my Snapple, just that it takes longer to sheet off tens of hectares than off of ice cubes.

This trite observation about scaling brought to you obliquely by YA passing look at Jackson's Return of the King the other day. IMHO the weakest CGI in it was the Shadow Host. I can tolerate the cheesy skeletal faces in Dunharrow, but when they leave the ships and sweep across the Pelennor into the city, all I can think of is scrubbing bubbles in a soap ad. Do I have any experience, any physical or mathematical argument for how a spectral army should move? No, but I'm equally ignorant of cavalry charges, and a few minutes earlier Jackson made me feel and believe the shock of 6,000 Rohirrim driving into 50,000 orcs. This time it's not working at all.